Community section


Get involved into Burster project

We are looking for developers and testers for Burster project. If you think that you can help us making the Burster better -please visit our project at sourceforge.

The areas that we currently need to improve (ordered by priority):

- security of the embedded python library (for windows and linux), developers and testers
- linux version - updating module, messages, informations presented to the user, installation packages for different distros, testing
- linux & windows version - cleaning up the code, making the code more platform independent
- MacOS version - not even started ...

Geting sources

The sources of the Burster project are available via sourceforge.

Please use these commands to checkout the sources:

   svn co https://theburster3d.svn.sourceforge.net/svnroot/theburster3d theburster3d 


The linux version has project in netbeans.

The Windows version has project in VisualStudio

The code should compile well but if you encouter any problems please send us your feedback.
 

Comments 

 
0 #17 Tony Powell 2013-01-21 21:49
Hey yall, im using burster for game deveolpment. i was wondering if burster is supposed to automatically redirect a user to the geta3d site for downlaod and install burster if the user didnt already have the burster plug-in when they came to the site? heres my site as well as game

http://www.philosoplay.com/work/

so far ive had users tell me that the site doesnt allow them to lay because they dont have burster, but should burster also direct them to this site? please help!
 
 
0 #16 Daniel Ruf 2012-06-07 13:39
hi, could we move to github as it is much easier to create forks, commits, make pull requests, issues, milestones ... in github.com

would be great
think development will be then much faster
 
 
0 #15 Karakasimov 2011-12-04 13:47
Hey i've downloaded the latest source code of burster project and would like to get involved in linux package management/testing.
i'd also like to build a 32 bit version of burster on linux from the source code.

Can you guys help?
 
 
0 #14 Sebastian Korczak 2011-11-17 18:32
Quoting buser:
for debug: run firefox 4.0 with terminal and the problem is:

########### BURSTER PLUGIN ###########
Burster window initialized
BlenderPlugin:: runBlender --> It's Blender2.6x file
BlenderPlugin:: runBlender --> Blender started

self checking...
c
d
e
self checking...
checking blend file...
plain blend file
a
b
c
d
e
intern/ghost/intern/GHOST_WindowX11.cpp:232: X11 glXChooseVisual () failed, verify working openGL system!
initial window could not find the GLX extension, exit!


Problem caused by dome mode - it is now in bug tracker.
 
 
0 #13 buser 2011-11-11 06:48
for debug: run firefox 4.0 with terminal and the problem is:

########### BURSTER PLUGIN ###########
Burster window initialized
BlenderPlugin:: runBlender --> It's Blender2.6x file
BlenderPlugin:: runBlender --> Blender started

self checking...
c
d
e
self checking...
checking blend file...
plain blend file
a
b
c
d
e
intern/ghost/intern/GHOST_WindowX11.cpp:232: X11 glXChooseVisual () failed, verify working openGL system!
initial window could not find the GLX extension, exit!
 
 
0 #12 buser 2011-11-11 06:24
i tested with ubuntu 11.04 the burster 1.5.1 (*.deb installer) 06-11-2011
and create a rotated cube .blend with blender 2.69a , but it dont work, than i saved with 2.49 and is ok. Can i debug somehow this problem?
 
 
0 #11 Sebastian Korczak 2011-10-27 12:26
Quoting Huh?:
Is Burster a python based plugin and if so it is , can it be integrated in a Django environment?
Can a combination of Burster , Apache and Django provide an framework for 3d-websites?


Hi, Burster is C++ based, Python is used only for internal scripts. But it is possible to integrate it with website.
 
 
0 #10 Huh? 2011-10-03 07:33
Is Burster a python based plugin and if so it is , can it be integrated in a Django environment?
Can a combination of Burster , Apache and Django provide an framework for 3d-websites?
 
 
0 #9 Crt 2011-07-15 17:29
linux project is a bit off, at least for 64 bit libs. Can you contact me through mail as I cant link some lib's. For example GTK + GDK libs are there, but NetBeans project doesnt link them... It has been awhile since I've used NetBeans, but since you're doing it I dont want to spoil "your system"
 
 
0 #8 Sebastian Korczak 2011-06-27 19:56
Quoting Jesse Nicholson:
Hi there! This is fantastic! I'm going to check out the source and see if I can port the player into Alchemy, a toolkit for compiling c/cpp to Flash so you don't have to install a new plugin! I'll keep you posted of any progess.


Flash Player is closed software and Alchemy uses Virtual Machine. Burster is open source and created to fast and clean cooperation with web browsers.